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<!--Generated by Squarespace Site Server v5.9.2 (http://www.squarespace.com/) on Thu, 11 Mar 2010 01:52:49 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://www.designundersky.com/dus/"><rss:title>Design Under Sky</rss:title><rss:link>http://www.designundersky.com/dus/</rss:link><rss:description></rss:description><dc:language>en-US</dc:language><dc:date>2010-03-11T01:52:49Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.9.2 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/3/5/mycroremediation-how-fungi-can-restore-our-habitats.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/3/5/would-her-perfection-withstand-the-provocation-of-nature.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/2/25/ludic-guerrilla-gardening-drone-warfare.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/2/18/architecture-for-humanity-to-host-landscape-architecture-com.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/2/18/links-in-the-landscape-realm.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/2/1/we-can-play-our-cities-like-instruments.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/1/27/reading-sketch-landscape.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/1/21/the-microbiological-transit-authority.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/1/16/biglittleskipthemiddle.html"/><rdf:li rdf:resource="http://www.designundersky.com/dus/2010/1/11/floating-ecologies-and-the-whale.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://www.designundersky.com/dus/2010/3/5/mycroremediation-how-fungi-can-restore-our-habitats.html"><rss:title>Mycroremediation | How Fungi Can Restore Our Habitats</rss:title><rss:link>http://www.designundersky.com/dus/2010/3/5/mycroremediation-how-fungi-can-restore-our-habitats.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-03-05T17:01:28Z</dc:date><dc:subject>Habitat Restoration Landscape Architecture Mycroremediation Paul Stamets mycelium</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/march-2010/mycroremediation/micrograph.jpg?__SQUARESPACE_CACHEVERSION=1267817386313" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">[Electron Micrograph showing the 'internet' of mycelium]</span></span></p>
<p>Discussing fungi isn't the first thing that comes to my mind for facilitating stimulating conversation. Although we did discover it's potential as <a href="http://www.designundersky.com/dus/2010/1/21/the-microbiological-transit-authority.html">city planners</a>, but in a conversation with one of the <a href="http://www.wholesystemsdesign.com/" target="_blank">Whole Systems Design</a> team the other day, I was directed to the works of <a href="http://en.wikipedia.org/wiki/Paul_Stamets" target="_blank">Paul Stamets</a>, and completely blown away.</p>
<p>Stamets is a Mycologist, and his research into the fungi Mycelium is creating exciting advancements in bio-remediation, pest control, vaccinations and even energy.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/march-2010/mycroremediation/Paul_Stamets_with_Agarikon.jpg?__SQUARESPACE_CACHEVERSION=1267817456596" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">[Paul Stamets and giant fungi]</span></span></p>
<p>Mycelium, as Stamets says in his <a href="http://blog.ted.com/2008/05/paul_stamets.php" target="_blank">2008 TED talk</a> are the ultimate soil builders. The mother of trees. We are more closely related to fungi then any other kingdom. They are external neurological membranes, and this microbial universe gives rise to a plurality of other organisms. It is earth's natural internet, highly branched with alternative paths that cling to soil, decomposing matter and creating stability. In fact, if you've seen <em>Avatar,</em> this makes me think of the "connection of all things" they spoke of might of been a form of mycelium.</p>
<p>It was this mycelium that 1.3 billion years ago, chemically broke down rocks to create the first soils on earth, forming the foundation for life. 65 million years ago the asteroid hit, fungi survived, which doesn't need light, uses radiation, and because of this characteristic, Stamets suggests this is a strong reason to believe fungi and life exist on other planets.</p>
<p>But what I found to be one of the most compelling characteristics of mycelium is it's capabilities of bio-remediation, or as Stamets has coined "<a href="http://en.wikipedia.org/wiki/Mycoremediation" target="_blank">Mycroremediation</a>."&nbsp; I'll spare extreme scientific detail, mostly because I have trouble wrapping my head around it, but experiments have shown mycelium has the ability to breakdown hydrocarbons, transforming them down into carbohydrates. Taking a pile of oil saturated soil infused with the spores, it quickly began to breakdown the pollutants, spawning mushrooms. Insects were soon attracted and laid eggs, spawned, birds fed on insects and brought in seeds, eventually creating a habitat out of toxic waste.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/march-2010/mycroremediation/Old-Growth-Forest.png?__SQUARESPACE_CACHEVERSION=1267817614490" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">[Home to the mycelium, Stamets hopes to restore old growth forests using his Life Box]</span></span></p>
<p>This has vast bio-remedial possibilities. Using burlap sacks stuffed with wind blown debris and mycelium we can create natural filtration corridors downstream from industrial waste zones. Take them to a brownfield site, and rapidly transform the soil to allow for urban agriculture or park development.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/march-2010/mycroremediation/3676594227_8263e74ea7.jpg?__SQUARESPACE_CACHEVERSION=1267817799582" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">[Using bags of waste and injected mycelium, you place upstream from industrial waste zones to bio-filtrate pollutants]</span></span></p>
<p>Another fascinating creation of Stamets, in relation to ecological restoration, is the "<a href="http://www.lifeboxcompany.com/" target="_blank">Life Box</a>." With combination of mycelium, soil, water, mycorrhizal spores, and tree seeds, all contained in a cardboard box, the hope is that old growth forests can be regenerated across the world, while also putting cardboard to good use.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/march-2010/mycroremediation/life%20box%20paul%20stamets.jpg?__SQUARESPACE_CACHEVERSION=1267817859917" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">[The Life Box]</span></span></p>
<p>Stamets envisions a future interactive zip code system using google earth to track carbon being sequestered by the dispersal of the Life Box, a way to visually track it's success and activate communal involvement. It can also be used for vegetables, as he as done with a delivery system for places like Darfur, a sort of springloaded garden kit for utilization in disaster stuck areas.</p>
<p>Mycelium's use in pest control in and energy are discussed in greater detail in his TED video, but my main interest is it's proven success in soil building and bio-remediation, a topic I'm sure that we'll continue to discuss here at DUS.</p>
<p><object width="570" height="426"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param> <param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/PaulStamets_2008-medium.flv&su=http://images.ted.com/images/ted/tedindex/embed-posters/PaulStamets-2008.embed_thumbnail.jpg&vw=432&vh=240&ap=0&ti=258&introDuration=16500&adDuration=4000&postAdDuration=2000&adKeys=talk=paul_stamets_on_6_ways_mushrooms_can_save_the_world;year=2008;theme=a_greener_future;theme=tales_of_invention;theme=inspired_by_nature;theme=medicine_without_borders;theme=unconventional_explanations;event=TED2008;&preAdTag=tconf.ted/embed;tile=1;sz=570x300;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="570" height="426" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/PaulStamets_2008-medium.flv&su=http://images.ted.com/images/ted/tedindex/embed-posters/PaulStamets-2008.embed_thumbnail.jpg&vw=432&vh=240&ap=0&ti=258&introDuration=16500&adDuration=4000&postAdDuration=2000&adKeys=talk=paul_stamets_on_6_ways_mushrooms_can_save_the_world;year=2008;theme=a_greener_future;theme=tales_of_invention;theme=inspired_by_nature;theme=medicine_without_borders;theme=unconventional_explanations;event=TED2008;"></embed></object></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/3/5/would-her-perfection-withstand-the-provocation-of-nature.html"><rss:title>Would Her Perfection Withstand the Provocation of Nature?</rss:title><rss:link>http://www.designundersky.com/dus/2010/3/5/would-her-perfection-withstand-the-provocation-of-nature.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-03-05T16:16:11Z</dc:date><dc:subject>Guggenheim Landscape Architecture West 8 nature</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/march-2010/west-8/2421_large.jpg?__SQUARESPACE_CACHEVERSION=1267806862732" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">[Forested Guggenheim. Image via West 8]</span></span></p>
<p>I find that there are few Landscape Architecture studios practicing on the cusp of boundries. So, those that are advancing and changing the profession (or at least in my humble opinion) I try to shed light on them here at DUS. <a href="http://www.west8.com/" target="_blank">West 8</a>, is an office few would argue as a beacon for LA's to seek the extraordinary.</p>
<p>A new conceptual projects addresses Frank Lloyd Wright's Guggenheim, asking: "Would her perfection withstand the provocation of nature?" From <a href="http://www.west8.com/news/contemplating_the_void_interventions_in_the_guggenheim_museum_new_york/" target="_blank">West 8's site</a>:</p>
<blockquote>
<p>Since its opening in 1959, the Frank Lloyd Wright&ndash;designed Guggenheim building has served as an inspiration for invention, challenging artists and architects to react to its eccentric, organic design. The central void of the rotunda has elicited many unique responses over the years, which have been manifested in both site-specific solo shows and memorable exhibition designs. For the building&rsquo;s 50th anniversary, the Guggenheim Museum invited West 8 and a variety of artists, architects, and designers to imagine their dream interventions in the space for the exhibition.<br /><br />West 8's submittal is based on the assertion that Frank Lloyd Wright&rsquo;s Guggenheim Museum is the ultimate prototype of the sublime in modern architecture. Genuinely iconic, it is a harmonious resolution of material, geometry and space with performance and context. When completed it immediately became sterile, victimized by its own perfection: a sacred virgin in perpetuity. Would her perfection withstand the provocation of nature? Or is this perfection derived from her dialogue with the neutral Manhattan grid?<br /><br />It is inevitable that the building should be confronted with the raw, chaotic vitality of nature. Will she keep her beauty, enhancing visitor&rsquo;s experiences? This can be tested by importing a forest, a 1:1 scale mockup, consisting of two key elements: a mossy fern meadow stretching from the base to the top of the rotunda - a linear interior park, and 100 upended logs the height of the atrium. Visitors may respond appreciatively to light qualities, lovely fragrances and tactilities, or they may be critical: &lsquo;Were the logs sustainably harvested? Will plants do well in such an environment?&rsquo; Until now, it appears that maximum adaptation has been be defined by curators&rsquo; efforts to minimize the impact of installations. Will the Guggenheim remain a sleeping beauty in a glass box, where nature cannot touch her?<br /><br />'Contemplating the Void: Interventions in the Guggenheim Museum' was organized by Nancy Spector, Chief Curator, and David van der Leer, Assistant Curator for Architecture and Design. The exhibition will feature renderings of these visionary projects in a salon-style installation that will emphasize the rich and diverse range of the proposals received. Contemplating the Void: Interventions in the Guggenheim Museum will be on view at the Solomon R. Guggenheim Museum from February 12 to April 28, 2010.</p>
</blockquote>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/2/25/ludic-guerrilla-gardening-drone-warfare.html"><rss:title>Ludic Guerrilla Gardening Drone Warfare</rss:title><rss:link>http://www.designundersky.com/dus/2010/2/25/ludic-guerrilla-gardening-drone-warfare.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-02-25T18:08:06Z</dc:date><dc:subject>Guerrilla Gardening Landscape Architecture virtual gaming</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/february-2010/drone-guerrilla-gardening-warfare/seedbomb1.jpg?__SQUARESPACE_CACHEVERSION=1267126292045" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{The weapon of future Landscape Architects, seed bombs deployed by man-operated drone}</span></span></p>
<p>Amidst two seemingly unrelated activities of gaming and guerilla gardening comes a new video game titled <a href="http://guerrillagardening.wordpress.com/2010/02/21/guerrilla-gardening-game-trailer-1/" target="_blank">Seeds of Revolution</a> (found via <a href="http://twitter.com/eatingbark" target="_blank">@eatingbark</a>). The games allow you to virtually green empty spaces in the urban realm while avoiding restrictive authorities, without the real-life fear of detection and municipal punishment.</p>
<p>This is a cute game and at the very least provides attention to guerrilla gardening efforts, but with recent advancements in augmented reality and virtual gaming, I can't help but imagine that a new style of drone based urban landscape replenishment isn't a far off possibility.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/february-2010/drone-guerrilla-gardening-warfare/drone-pilots.jpg?__SQUARESPACE_CACHEVERSION=1267126474671" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Future Landscape Architects at Battle Command. On yet another urban sortie on abandoned space.}</span></span></p>
<p>Take the recent <a href="http://ardrone.parrot.com/parrot-ar-drone/en" target="_blank">Parrot AR.Drone</a>, an iphone controlled machine, equiped with cameras allowing you to interact with other players. We had mentioned previously that this might replace sight visits, sending the drone instead to record information. But what if we were able to equip this drone with <a href="http://www.good.is/post/new-weapon-for-the-guerrilla-gardener-seed-bombs/" target="_blank">seed bombing</a> capabilities? At your base of operations equiped with real-time city maps of abandoned spaces, which were created by research such as the <a href="http://www.designundersky.com/dus/2009/12/12/local-codes-real-estates.html">Local Codes</a> project. You send out the drone in an all out attack on city dead zones.</p>
<p>The Landscape Architect becomes a virtual Urban Commando, environmentally "tagging" their territory, the designer's identity unknown until their calling card is revealed through their signature plant growth. Competition ensues between architects battling for bragging rights to the most planted areas.</p>
<p>A new actual game of similar spatial combatancy is <a href="http://www.mistbound.com/index.php?id=2" target="_blank">Greed Corp</a>. A game described as:</p>
<blockquote>
<p>finding the delicate balance between harvesting the land for resources and preserving it to stay alive. Will you defend your territory or sacrifice it to keep it out of enemy hands? Manage the finite available resources to build your army and use the collapsing terrain to your advantage. Destroy your enemies, or destroy the very land they stand on, before they do it to you.</p>
</blockquote>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/february-2010/drone-guerrilla-gardening-warfare/AR_Drone_2.jpg?__SQUARESPACE_CACHEVERSION=1267126605216" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{The drone in action, target acquired, ready to fire.}</span></span></p>
<p>This interaction of mapping and potential robotic deployment reveals possible scenerios for future practice of urban design and landscape. The idea is an evolvement of games like <a href="http://thesims.ea.com/" target="_blank">The SIMs</a>, adding the excitement of real results and the danger of bypassing city codes.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/2/18/architecture-for-humanity-to-host-landscape-architecture-com.html"><rss:title>Architecture for Humanity to Host Landscape Architecture Competition for famous Surf Spot</rss:title><rss:link>http://www.designundersky.com/dus/2010/2/18/architecture-for-humanity-to-host-landscape-architecture-com.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-02-18T22:13:41Z</dc:date><dc:subject>Landscape Architecture competition trestles</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/february-2010/trestles/910x510b_nologo.jpg?__SQUARESPACE_CACHEVERSION=1266531425788" alt="" /></span></span></p>
<p>Architecture for Humanity has just announced a Landscape Architecture competition for unobtrusive access to one of the most famous surfing spot in the US. Informations here. Bjarke Ingels in the jury.</p>
<p><a href="http://openarchitecturenetwork.org/competitions/trestles">http://openarchitecturenetwork.org/competitions/trestles</a></p>
<blockquote>
<p>Access to Trestles, one of North America&rsquo;s most celebrated waves, is under threat due to safety and environmental concerns. Currently, over 100,000 people each year follow informal trails through wetlands and over active train tracks to gain access to the surf breaks at Trestles. These impromptu manmade paths present a safety hazard with passing trains and threaten the fragile ecosystem of Trestles.</p>
<p>In response, a coalition of concerned groups organized by the volunteer non-profit organization Architecture for Humanity, are launching &ldquo;Safe Trestles,&rdquo; an open-to-all, two-stage design competition to create a safe pathway to serve surfers, the local coastal community and day visitors to San Onofre State Beach. This coalition is looking for cohesive designs that eliminate the danger of crossing active train tracks, help to restore wetlands that have been damaged by the present path, preserve and improve vistas, and offer education about the history of the site and the beach marsh environment. The new path should ensure continued access to the resources by all members of our community and adhere to Americans with Disabilities Act (ADA) standards.</p>
<p>While placing no limitations on the originality or imaginativeness of design ideas, we are looking for tangible low-impact solutions that can actually be built at a future date. Ideally, the winning entry will be sensitive to the remote and undisturbed nature of the area&mdash;providing safe access without compromising the pristine environment and views of this rare example of natural Southern California coast.</p>
<p>Entry is $20 and there are two categories; Pro for teams of professionals designers/environmental scientists/landscape architect and Amateur for the rest of us. The competition jury currently includes pro surfers, local community members, world renowned architect Bjarke Ingels, Urban planner and recent&nbsp;<a href="http://www.colbertnation.com/the-colbert-report-videos/226996/may-07-2009/mitchell-joachim">Colbert Report interviewee&nbsp;</a>Mitchell Joachim and co-founder of the Omidyar Network and avid surfer Pam Omidyar.</p>
</blockquote>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/2/18/links-in-the-landscape-realm.html"><rss:title>Links in the Landscape Realm</rss:title><rss:link>http://www.designundersky.com/dus/2010/2/18/links-in-the-landscape-realm.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-02-18T18:34:42Z</dc:date><dc:subject>Landscape Architecture architecture links</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/february-2010/landscape-links-i/22.jpg?__SQUARESPACE_CACHEVERSION=1266529431034" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Project Image by Wen Ying Teh}</span></span></p>
<p>I've read some recent great posts on the interwebs and originally intended to expand upon them in a few DUS posts, but time has been limited as of late. Below are a few quick summaries and links of recommended reading:</p>
<p><a href="http://m.ammoth.us/blog/2010/02/the-dead-sea-works/" target="_blank">The Dead Sea Works | Mammoth</a></p>
<p>If Mammoth isn't in your RSS feed then quickly remedy that. Architect authors Rob Holmes and Stephen Becker have and continue to produce several expansive posts of the landscape infrastructure persuasion.</p>
<p>The conveyor belt, at 18 kilometers the third longest in the world (at least at the time of its design), was planned to create a more efficient means for Dead Sea Works company to convey over a million tons of potash each year from the extraction site (400 meters above sea level) to the Dead Sea Works&rsquo; main factory on the banks of the Dead Sea (400 meters below sea level). The plan for a conveyor belt was established, but due to it's intended path(which would span the entire South Judean Desert Nature Reserve) was opposed by Israel&rsquo;s Nature Reserves Authority, unless, a Landscape Architect was employed to design the conveyor belt.</p>
<p>Israeli landscape architect&nbsp;<a href="http://www.s-aronson.co.il/">Shlomo Aronson</a>&nbsp;was selected by Dead Sea Works for the job. The main objective, minimum impact to the desert ecology. <a href="http://m.ammoth.us/blog/2010/02/the-dead-sea-works/" target="_blank">More....</a></p>
<p><a href="http://www.deltanationalpark.org/blog/view/the_gardens_of_the_delta/" target="_blank">The Gardens of the Delta National Park | Delta National Park</a></p>
<p>An aerial summary of some of the various gardens of the DNP, and as they may soon become a open to the public, a comparison on the transition of French gardens, hunting grounds began as royal enclaves, but ultimately became beloved public parks. <a href="http://www.deltanationalpark.org/blog/view/the_gardens_of_the_delta/" target="_blank">More....</a></p>
<p><a href="http://dprbcn.wordpress.com/2010/02/08/an-augmented-ecology-of-wildlife-and-industry-wen-ying-teh/" target="_blank">An Augmented Ecology of Wildlife and Industry | Wen Ying&nbsp;Teh | dpr-barcelona</a></p>
<p>Born from from three week trip following Darwin's southern voyage to the Galapagos Islands and South America, 2009 President's Medal Student award winner Weng Ying Teh mutually includes salt mining, flamingo habitats, and tourism into what Teh calls a "symbiotic designed ecology; a pink wonderland, built from colored bacteria and salt crystallization, dissolving and reshaping itself with seasonal and evaporative cycles. The building becomes an ecosystem in itself, completely embedded in the context that surrounds it." <a href="http://dprbcn.wordpress.com/2010/02/08/an-augmented-ecology-of-wildlife-and-industry-wen-ying-teh/" target="_blank">More....</a></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/2/1/we-can-play-our-cities-like-instruments.html"><rss:title>We Can Play Our Cities Like Instruments</rss:title><rss:link>http://www.designundersky.com/dus/2010/2/1/we-can-play-our-cities-like-instruments.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-02-01T16:45:02Z</dc:date><dc:subject>Landscape Architecture ubiquitous computing urban infomatics</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/february-2010/cities-like-intruments/urbanode.jpg?__SQUARESPACE_CACHEVERSION=1265047806937" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Image via Non-Fiction}</span></span></p>
<p>With a deep fascination with the digital age and the viral effects of social media, I am finding the ever more importance of the facilitation of the landscape as a medium for the transition of the consumer to producer society. Soon enough we as citizens will have extensive control over our environments.&nbsp;</p>
<p>Using our digital tools ubiquitous infrastructure will exist that will allow us to play music, control light, communicate, and perhaps even one day, manipulate weather.</p>
<p>The mission of&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/vurb.eu');" href="http://vurb.eu/" target="_blank">VURB</a>, a design research group founded by Ben Cerveny and James Burke recently wrote a proposal for a new project that will &ldquo;enable a set of environmental services in the&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/trouwamsterdam.com');" href="http://trouwamsterdam.com/" target="_blank">Trouw building</a>&nbsp;to be &lsquo;discoverable&rsquo; by mobile devices, and controlled by citizens/users through applications on their smartphones.&rdquo;</p>
<p>The city becomes a useful digital playground of information. Cities would be designed to allow for citizen environment manipulation. Controlled from your phone turned remote control, transportation, dinner reservations are queued to your exact needs, a personal ambient soundtrack is sent through airwaves as you walk through the street.</p>
<p>Some things still left to understand, is how these personal manipulations react to others and the community in its entirety. Will my manipulations be affected by the person walking opposite of me down the sidewalk.</p>
<p>These are old concepts, but now the technology is catching up with the ideas:</p>
<blockquote>
<p>In the 1960s,&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/en.wikipedia.org');" href="http://en.wikipedia.org/wiki/Constant_Nieuwenhuys" target="_blank">Constant Nieuwenhuys</a>, an Amsterdam-based Situationist artist-architect, imagined a New Babylon made of linked transformable structures that allowed its inhabitants to freely reconfigure their environment to fit their needs and desires in realtime. This Utopian fantasy was certainly provocative at the time, but also held hints at a new relationship between citizens and their context. The citizen can be an active participant in shaping her environment everywhere she goes. Together, we can play our cities like instruments.</p>
</blockquote>
<blockquote>
<p>&ldquo;The age of ubiquitous computation is condensing around us even as you read this. &nbsp;The various systems throughout a modern city that you probably interact with everyday are beginning to maintain persistent memories of their own use, communicate with each other about their status, and even reconfigure themselves based on your dynamic needs.&rdquo;</p>
</blockquote>
<p>This is the opening statement of&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/vurb.eu');" href="http://vurb.eu/" target="_blank">VURB</a>, a European framework for policy and design research concerning&nbsp;urban computational systems. VURB was founded in July 2009 by&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/stamen.com');" href="http://stamen.com/studio/neb" target="_blank">Ben Cerveny</a>, design strategist and data visualization theorist, in collaboration with&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/twitter.com');" href="http://twitter.com/LifesizeD" target="_blank">James Burke</a>&nbsp;(<a onclick="javascript:pageTracker._trackPageview('/outbound/article/roomwareproject.com');" href="http://roomwareproject.com/" target="_blank">Roomware</a>,&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/narb.me');" href="http://narb.me/" target="_blank">Narb</a>) and Non-fiction&rsquo;s&nbsp;<a onclick="javascript:pageTracker._trackPageview('/outbound/article/twitter.com');" href="http://twitter.com/juhavantzelfde" target="_blank">Juha van &lsquo;t Zelfde</a>.</p>
<blockquote>
<p>&ldquo;In the same way that social networks and digital representation have had profound consequences on the cultures of print, music, and video, so too will the urban fabric of the city itself be transformed into an information layered, collaboratively shapable medium.&rdquo;</p>
</blockquote>
<blockquote>
<p>&ldquo;The modern city is built not just upon physical infrastructure, but also patterns and flows of information that are always growing and transforming. We are only now beginning to develop the tools that allow us to see these patterns of information over huge spans of time and space, or in any local context in realtime.</p>
<p>Just as the industrial age transformed cities with the addition of towers to the skyline and far-reaching transit networks, the digital age will bring new urban-scale infrastructure into everyday experience.&nbsp; Where the products of industrial urban evolution were huge physical manifestations that celebrated the magnitude of urban culture, the digital era is instead producing equally impressive manifestations that live&nbsp;<em>in the cloud</em>.&rdquo;</p>
</blockquote>
<p>What this tells me, is the importance of landscape architects to immerse themselves in this technology and social innovation. To gain an intimate understanding of it in order to design within it's capabilities. The tools of the past are still relevant, but we need better understanding of the larger scale ecologies and addressing complicated environmental issues from more then merely the aesthetic dressings. Together, ecological design and ubiquitous community social interaction tools will empower landscape architects to design to allow all citizens to become environmental designers and informants.</p>
<p><a href="http://non-fiction.nl/2010/01/31/urbanode/" target="_blank">+via Non-Fiction</a></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/1/27/reading-sketch-landscape.html"><rss:title>Reading | Sketch Landscape</rss:title><rss:link>http://www.designundersky.com/dus/2010/1/27/reading-sketch-landscape.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-01-27T20:55:55Z</dc:date><dc:subject>Landscape Architecture books catherine collin sketch landscape</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><a href="https://www.amazon.com/dp/8492463872?tag=lands-20&amp;camp=0&amp;creative=0&amp;linkCode=as1&amp;creativeASIN=8492463872&amp;adid=0DS8HHBT7Z4PYJYNCBZY&amp;" target="_blank"><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1459.jpg?__SQUARESPACE_CACHEVERSION=1264635917309" alt="" /></a></span><span class="thumbnail-caption" style="width: 570px;">{Cover}</span></span></p>
<p>The final completion of any project is an amazing accomplishment in itself, considering the rigor of work, time, and bureaucratic hurdling that accompanies almost any significant landscape architecture project. For those outside the studio, we are presented with grandiose concepts, then see nothing until the landscape is eventually realized.</p>
<p><a href="https://www.amazon.com/dp/8492463872?tag=lands-20&amp;camp=0&amp;creative=0&amp;linkCode=as1&amp;creativeASIN=8492463872&amp;adid=0DS8HHBT7Z4PYJYNCBZY&amp;" target="_blank">Sketch Landscape</a>, is a visual narrative of the creative process of landscape architecture. The book is made up of 500 pages of scribbles, sketches, quick model prototypes, and multi-layered trace paper drawings giving insight to how some of the world's most influential architect's approach design.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1452.jpg?__SQUARESPACE_CACHEVERSION=1264633200508" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">(Landworks Studio. Court Square Garden Sketches)</span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1451.jpg?__SQUARESPACE_CACHEVERSION=1264633317655" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Landworks Studio. Court Square Garden Sketches}</span></span><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1454.jpg?__SQUARESPACE_CACHEVERSION=1264633417152" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Landworks Studio. Court Square Garden Model}</span></span></p>
<p>Though visually stimulating, I think the book is important because it shows that a design doesn't come from one brilliant flash of the "a-ha" moment, but involves serious study and translation of spatial thoughts. It can be a intense process of fitting creativity into real-world influences, and the sketches shown communicate this.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1458.jpg?__SQUARESPACE_CACHEVERSION=1264634450738" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Acconci Studio. Mur Island sketches}</span></span></p>
<p>Just to give you a quick glimpse I took a couple rough snaps of some of my favorite projects and studios featured. <a href="http://www.landworks-studio.com/" target="_blank">Landworks Studio</a> out of Boston, who I've mentioned <a href="http://www.designundersky.com/dus/2009/5/7/asla-2009-awards-dus-highlights.html" target="_blank">here</a> on DUS before takes us through their process of three of their projects: <em>Court Square Garden</em>, <em>Crackle Garden</em>, and <em>Macallen Rooftop</em>. <a href="http://www.acconci.com/" target="_blank">Acconci Studio</a> shows beautiful early concept sketches of <em>Mur Island</em>. And a young new studio <a href="http://www.nippaysage.ca/" target="_blank">NIPpaysage</a> who is doing exciting work, illustrates projects <em>Green Shift</em> and <em>Impluvium</em>.</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1455.jpg?__SQUARESPACE_CACHEVERSION=1264634803239" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{NIPpaysage. Green Shift sketches}</span></span><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1456.jpg?__SQUARESPACE_CACHEVERSION=1264634876400" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{NIPpaysage. Green Shift sketches}</span></span><span class="full-image-block ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/book-review-sketch-landscape/IMG_1457.jpg?__SQUARESPACE_CACHEVERSION=1264634974340" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{NIPpaysage. Impluvium rendering and sketch}</span></span></p>
<p>Whether a veteran architect or a designer with an interest in landscape and it's design process, I think you'll find the book a resourceful piece of inspiration. A book, that will spend more of it's time open on your desk then on a shelf.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/1/21/the-microbiological-transit-authority.html"><rss:title>The Microbiological Transit Authority</rss:title><rss:link>http://www.designundersky.com/dus/2010/1/21/the-microbiological-transit-authority.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-01-22T02:45:24Z</dc:date><dc:subject>High Speed Rail Transit Urban Design infrastructure</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/slime-in-transit/slime_mold3.jpg?__SQUARESPACE_CACHEVERSION=1264133539464" alt="" /></span></span></p>
<p>In the study of Biomimicry we're discovering nature holds many potential solutions to design issues, often in a sustainable manner. Early on goose down inspired insulation, cockleburrs stuck on his dog inspired George de Mestral to invent velcro, and now perhaps, slime mold can guide our approach to large scale transit and infrastructure projects.</p>
<p>Researchers have used petri dish scaled mapping systems, replacing Japanese cities with slime mold food targets and recorded their routes over a 26-hr time period. The result is highly efficient path system created by tendrils that interconnect the food supplies, closely resembling to the current transit system.</p>
<blockquote>
<p>The trick has to do with how slime molds eat. When&nbsp;<em>Physarum polycephalum</em>, a slime mold often found inside decaying logs, discovers bacteria or spores, it grows over them and begins to digest them through its body. To continue growing and exploring, the slime mold transforms its Byzantine pattern of thin tendrils into a simpler, more-efficient network of tubes: Those carrying a high volume of nutrients gradually expand, while those that are little used slowly contract and eventually disappear.</p>
</blockquote>
<p>A nobel prize winning experiment in 2000 at Hokkaido University in Japan, showed that&nbsp;<em>P. polycephalum</em>&nbsp;could find the shortest path through a&nbsp;<a href="http://sciencenow.sciencemag.org/cgi/content/full/2000/927/1">maze</a>&nbsp;to connect two food resources.&nbsp;</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/slime-in-transit/Picture-5.png?__SQUARESPACE_CACHEVERSION=1264133647689" alt="" /></span></span></p>
<p>New research wanted to go beyond a one solution problem and involve experiment with multiple factors that would influence the path.</p>
<blockquote>
<p>"The planning is very difficult because of the tradeoffs," says cell biologist Mark Fricker of the University of Oxford in the United Kingdom, who was also involved in the research. For example, connecting all cities by the shortest possible length of track often compels travelers to take highly indirect routes between any two points and can mean that a single failure isolates a large part of the network. Building in more redundancy makes the network more convenient and more resilient, but at a higher cost.</p>
</blockquote>
<p>Without the obvious exclusion of geographic influence, it would be interesting to begin new transit studies with biologic diagramming. Taking political, economic, and social factors out of mega scale projects. The solutions at this stage are simply the most biologically efficient, perhaps making political rhetoric less influential on final transit design locations.</p>
<p style="text-align: center;"><span class="full-image-inline ssNonEditable"><span><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/slime-in-transit/Tokyo_slime_mold.jpg?__SQUARESPACE_CACHEVERSION=1264134084293" alt="" /></span><span class="thumbnail-caption" style="width: 400px;">{Mold creates paths leading to oak flakes representing the surrounding cities of Tokyo}</span></span></p>
<p>In the opposite spectrum, could this non-partisan, non-emotional microbiological transit authority selection be used as precedent in eminent domain litigation. "The Physarum polycephalum has unfortunately chosen your homestead as the most efficient and direct path for the new railway, there is nothing that can be done."</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/slime-in-transit/high-spped-rail-map.jpg?__SQUARESPACE_CACHEVERSION=1264134203616" alt="" /></span><span class="thumbnail-caption" style="width: 570px;">{Conceptually proposed map of US high speed rail locations}</span></span></p>
<p>I would like to see this experiment done to compare similarities drawn, if any, to the current plan for the US high speed rail map. Have we selected the most righteous paths, only slime will tell (ha).</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/1/16/biglittleskipthemiddle.html"><rss:title>BIGLITTLESKIPTHEMIDDLE</rss:title><rss:link>http://www.designundersky.com/dus/2010/1/16/biglittleskipthemiddle.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-01-16T22:43:09Z</dc:date><dc:subject>GSD Harvard Landscape Architecture Lectures</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><a href="http://landscaperx.squarespace.com/storage/blog-images/2010/january-2010/gsd-lecture-series/events_poster.pdf" target="_blank"><img src="http://www.designundersky.com/storage/blog-images/2010/january-2010/gsd-lecture-series/events_poster-1.gif?__SQUARESPACE_CACHEVERSION=1263681996189" alt="" /></a></span></span></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.designundersky.com/dus/2010/1/11/floating-ecologies-and-the-whale.html"><rss:title>Floating Ecologies and the Whale</rss:title><rss:link>http://www.designundersky.com/dus/2010/1/11/floating-ecologies-and-the-whale.html</rss:link><dc:creator>Adam E. Anderson</dc:creator><dc:date>2010-01-11T18:40:41Z</dc:date><dc:subject>Ecology Landscape Architecture Water bio-filtration gardens</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/floating-ecologies-and-the-whale/whalegarden-ed01.jpg?__SQUARESPACE_CACHEVERSION=1263323964100" alt="" /></span></span></p>
<p>Imagine, seas and rivers occupied with a population of meandering creatures, charged by sunlight and currents creating both man and wildlife mobile habitats, all cleaning our water bodies through bio-filtration.</p>
<p>Architect <a href="http://vincent.callebaut.org/page1-img-physalia.html" target="_blank">Vincent Callebaut</a>&nbsp;proposes such an idea in the Physalia, a self-sufficient whale-shaped floating ecosystem which cleans water as it travels through bio-filtration. Inspired by the <a href="http://en.wikipedia.org/wiki/Portuguese_Man_o%27_War">Physalia physalis</a>&nbsp;jellyfish, the design is intended to by powered by photovoltaic panels and hydro-turbines.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/floating-ecologies-and-the-whale/whaleparis.jpg?__SQUARESPACE_CACHEVERSION=1263323977565" alt="" /></span></span><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/floating-ecologies-and-the-whale/physalia-2.jpg?__SQUARESPACE_CACHEVERSION=1263323989333" alt="" /></span></span><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/floating-ecologies-and-the-whale/physalia-6.jpg?__SQUARESPACE_CACHEVERSION=1263324001027" alt="" /></span></span></p>
<p>Instantly several adaptations come to mind. Why not extend these concepts to other water-based transports. Slow-moving cargo ships and oil tanker transports are transformed into giant floating ecosystems, cleaning our water while maintaining their purpose. Giant cruise vessels transform from a system of excess and over-consumption to becoming floating utopian-esque tropical ecologies. More eco-tourism then Carnival cruise.</p>
<p><span class="full-image-block ssNonEditable"><span><img style="width: 570px;" src="http://www.designundersky.com/storage/blog-images/2010/january-2010/floating-ecologies-and-the-whale/whalegarden-ed02.jpg?__SQUARESPACE_CACHEVERSION=1263324012758" alt="" /></span></span>&nbsp;</p>
<p>This even could be a prelude to a floating housing concept in response to the impending water level rise. Floating around like algae, our homes and neighborhoods in constant fluctuation, changing demographics and social order/hierarchy, your enemy one day could be your neighbor the next. All of this happening while intensely sucking carbon from the air.</p>
<p><a href="http://www.inhabitat.com/2010/01/11/whale-shaped-floating-garden-cleans-the-worlds-rivers/" target="_blank">+via Inhabitat</a></p>]]></content:encoded></rss:item></rdf:RDF>